NASA creates hyperwall-2, the world's highest resolution visualization system
Leave it to space nerds with money to come up with the world's highest resolution visualization system. NASA's Advanced Supercomputing Division at Ames has created the 128-screen hyperwall-2, a mega display capable of rendering one quarter billion pixels. Hyperwall-2 measures 23- x 10-feet of LCD goodness, and is powered by 128 GPUs and 1,024 processor cores with 74 teraflops of peak processing power. To top things off, 475 terabytes of storage keep the system rolling. All in all, hyperwall-2 has more than 100 times the processing power of its poor predecessor, hyperwall, from 2002. The elder hyperwall was unavailable for comment and is most likely on an alcoholic bender somewhere, complaining about "kids these days."
[Thanks, james]
[Thanks, james]




















Reader Comments (Page 1 of 2)
oddish2211 @ Jun 27th 2008 8:28AM
can it play crysis?
AlekZander @ Jun 27th 2008 8:35AM
DIE
Scentedflame @ Jun 27th 2008 8:51AM
That comment was lowest ranked before you posted it.
pfromg @ Jun 27th 2008 9:09AM
it's not funny or clever anymore (if it ever was)
Get a life.
Tuck @ Jun 27th 2008 9:28AM
Actually it is funny to see how mad people get on old jokes.
Alareth @ Jun 27th 2008 10:07AM
We should at least update it to something more relevant, such as "Will it play Age of Conan?"
E71 @ Jun 27th 2008 10:32AM
or how about to "will it play 'withma bolz' ??"
wrabbit @ Jun 27th 2008 10:42AM
Forget Crysis. What this baby needs for a test drive is an HD porn movie - now that's what I call entertainment! :D
Safy @ Jun 27th 2008 10:45AM
" Will it play Pac-Man ? " Sounds more funny ;-)
Scoop @ Jun 27th 2008 2:08PM
No one cares about Crysis. The real question is will it play Pong?
TRAFFICBLOWS @ Jun 27th 2008 8:28AM
And how many Watts?
hugoliva @ Jun 27th 2008 10:38AM
My thoughts exactly. I'd like to know what the monthly bill for this is and if I could make it run on a mixture o solar an wind energy.
innesm @ Jun 27th 2008 11:47AM
@hugoliva: I'm afraid not - solar/wind-power electrons are the wrong size.
Helmore @ Jun 27th 2008 8:28AM
Hyperwall-3, 30 by 10 feet of touchscreen goodness?
oddish2211 @ Jun 27th 2008 8:30AM
how would you touch the upper part of the screen?
Ghost1991 @ Jun 27th 2008 10:22AM
since NASA is a company specializing rocket engineering, I'd think they would those people jet packs to hover while touching all that pixels...
Alimas @ Jun 27th 2008 1:57PM
Ladders.
Like those old style sliding ones they used to have in libraries.
iHoppipolla @ Jun 27th 2008 9:55AM
@ oddish2211: Water squirted through my nose at that comment. Damn you. That hurt. Twas funny, though.
NHAnimator @ Jun 27th 2008 10:03AM
"how would you touch the upper part of the screen?"
With Hyperladder-3?
Sma @ Jun 29th 2008 2:13PM
@oddish2211: nerf ball :)
benjasmine @ Jun 28th 2008 2:57AM
how about a mega stylus...
Luke @ Jun 27th 2008 8:29AM
Will cope with HL2 then?
Good, count me in.
Richard Cunningham @ Jun 27th 2008 10:13AM
I've played Quake III, on a small (in comparison) 15 screen display, It's pretty good at 34mega-pixels
http://www.flickr.com/photos/richardcunningham/1337880279/
But, to be honest it better on a single big screen without the bars, like the 4 metre by 2 metre one we have:
http://www.flickr.com/photos/richardcunningham/1449065080/
Timothy Sottek @ Jun 27th 2008 8:31AM
All the hi-res imaging in the world can't stop Goldeneye.
Matt @ Jun 27th 2008 9:14AM
I'm glad someone else had the same thought. This would look right at home in a Siberian bunker.
cxp3 @ Jun 27th 2008 8:31AM
Very nice, but I'm of the opinion that NASA should spend its money on, y'know, spaceships.
A_Ride_4_ever @ Jun 29th 2008 5:04PM
I totally agree, It looks like it was done because they "could" With the shuttle being retired budget cuts and the like it seems that they could come up with a huge waste of tax payers money.. but ummm can it play crysis.. OK I know tired but I just had to..
matt merritt @ Jun 27th 2008 9:31AM
Which is all well and good until you realize that NASA's research is multifaceted.
And more then that, that those spaceships cost a fuck ton of money... so that when NASA gets around to building them they want to understand every nuance (however subtle it may be) about the craft's performance.
To quote NASA: "For instance, one can plot energy, density, momentum, pressure, temperature, and so forth across the rows of the
hyperwall, while distributing streamlines, contours, volume rendering,
colormaps and viewing angles across the columns. The resulting
combinatoric array of visualizations permit side-by-side comparison
and allow the user to choose the most effective means of
interrogating and presenting a feature of interest."
It's not enough to just build the spaceship if when you launch it you don't learn anything from it.
a @ Jun 27th 2008 8:32AM
You think they could have gone with a smaller bezel... damn.
And also, I question the need. Other than an insane lan party.
muddyh2o @ Jun 27th 2008 8:33AM
i'm with A
what's up with all that bezel space. it's more wall than display!
Luke @ Jun 27th 2008 8:35AM
Perhaps its intended, a grid overlay to show fall out after dropping the nukes the system was designed for.
You never know.
Timmy @ Jun 27th 2008 9:10AM
The bezels look big because they are 2 small bezels side by side, if you look hard enough you can see the line between them.
Can they all be switched individually? I wounder if you could use one monitor for each Directv HD channel, or every MLB game at the same time, that would be sweet
darkstar @ Jun 27th 2008 8:34AM
so will the old hyperwall be on ebay any time soon???
Scentedflame @ Jun 27th 2008 8:35AM
Oh my...the...the...power
1/4 billion pixels! Can 720p really be called high-definition anymore?
I would be interested to know how much this thing costs.
Side note - NASA is cool.
sam @ Jun 27th 2008 8:41AM
massive bezels! Surely they could have used some 40" toshiba screens or something, less screens with thin frames the better.
Wonder what they use it for.
Joe @ Jun 27th 2008 8:44AM
http://www.nasa.gov/topics/nasalife/index.html
NASA benefits our lives everyday and is less than 1% of the federal
budget. Please support their work, NASA doesn't buy things they
can't justify. TRUST ME. I'd love to hook up my 360 to that thing.
Big Wizz @ Jun 27th 2008 10:09AM
In November, you and I should head up there and offer NASA $10 to play Gears 2 on this thing...
Tom Robertson @ Jun 27th 2008 8:50AM
Awesome. Completely awesome.
And unnecessary...
srw @ Jun 27th 2008 8:54AM
I suppose they call it a "visualization system" because its easier to get funding for than a "giant screen TV".. wonder if that would work for a spouse?
kal326 @ Jun 27th 2008 10:10AM
Probably not going to work with the spouse. NASA really isn't worried about the tax payers nagging about it for weeks, rolling their eyes, and cutting off benefits.
Down @ Jun 27th 2008 8:56AM
I'm disappointed. It advertises its resolution in the title but doesn't even tell the resolution in the article. One quarter billion pixels doesn't cut it.
Alastair @ Jun 27th 2008 9:14AM
They have the screens layed out 16 by 8.
Assuming each screen is a 1080p plasma with a resolution of 1920x1200 we can calculate the overall resolution to be 30720x9600
Hellios @ Jun 27th 2008 9:28AM
If it was a 1:1 ratio (it's probably is 4:3 judging by those monitors, but they could stack them any ratio they wanted) then it would be around 16k*16k
MrWacko @ Jun 27th 2008 9:48AM
You can see from the picture though that the screens are stacked 8 high. With 128 screen that means there must be 16 across. Therefore giving you near enough 16:9
CGFMaster @ Jun 27th 2008 12:24PM
1600x1200x128 = 245,760,000
1920x1200x128 = 294,912,000
My stake is in that they would be running at 1600x1200 as it is closer to 1/4Billion pixels
nicolas.exc @ Jun 27th 2008 9:08AM
wow...money sinker....
yeah, I know it's awesome..
Rick @ Jun 27th 2008 9:17AM
And I thought the one in the Comcast headquarters was big. Things are always bigger in California. Just think they can get Arnie in for the dedication. They can watch all his movies at once.
RC @ Jun 27th 2008 9:26AM
I can see another dead pixel. . . .
kurtpete @ Jun 27th 2008 9:30AM
I see a stuck pixel, 7th row down, 14th across. RMA it.
BobTurbo @ Jun 27th 2008 9:44AM
I thought eagles had the highest resolution visualisation system.